Now that the ship editor is actually functional, I can post a couple of screenshots of example ship configurations. They're not particularly varied, as I've only bothered to make a minimal set of ship components at the moment, but it should be informative, at least.
The two weapons shown here are the basic energy cannon (which was the first weapon implemented) and the laser cannon (a straight line instant hit weapon). As work progresses, a lot of other weapons will be implemented, and upgrades will be generated for existing ones.
|This first configuration places two laser cannons on the back of the ship, thus providing some all round firepower.|
|The second configuration concentrates all the firepower to the front, allowing more effective frontal assault of a swarm. Having a power generator exposed on the back probably isn't a great idea, though.|