This is the blog of Brainworm Software, which currently concentrates on the development of the indie game Juggernaut.
Friday, 4 March 2011
Improved particle effects.
Some upgrades to the particle effects. Since this enemy type is organic, being damaged now causes them to emit blobby green chunks of matter behind them.
I'm going to have to see if I can actually make some decent videos of the game engine in action: screenshots don't really do it much justice.
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