OK, the title is not quite accurate. What I'm currently having trouble with is finding a reasonably cost-efficient way of embedding a font into my game. I've found a font, and it is lovely and perfect but, unfortunately, it will cost a total of $300 to purchase a license such that I can legally embed it within my game. It's slightly irksome that this cost is basically 10x the fee for using the same font in unlimited commercial print media.
Arse.
Draw, scan, trace bitmap, make font.
ReplyDeleteWorks for me, unless you really need lots of nice hinting, then it takes a long time.